Call of Duty - Black Ops II
One of November's most anticipated game releases is now out on PC, XBOX 360 and Playstation 3 and for all the people who pre-ordered and had their pre-load ready to load. I am sure you are all too busy playing to be reading about the game, but for all of you still sitting on the fence whether you should go out and buy this one or whether it will run on your system.
Here is a game play video out of the box with all default settings running on a MacBook Pro Retina (mid 2012) via windows 7 64bit OS on bootcamp ** System specs: Intel i7, 8GB ram, Nvidia GT 650m 1GB graphics card **
Comparing the performance to Modern Warfare 3, Black Ops 2 falls short right away as MW3 just runs so smoothly compared to Black Ops 2 the graphics and gameplay seems more polished in MW3. The first thing I went looking for is the melee button as it seems to have been moved! still haven't got around to finding that one.
I had delays getting this video up and running from release day as when I went back to get additional footage or try to tweak and optimise the settings. I encountered the rendering error where you have to wind your system clock back just to load the game, this only seem to affect the single player mode as the multiplayer and zombie modes loaded fine. I am sure that they are rushing out to fix that one right quick.
The game itself averaged 15 frames per sec for the most part this is a 10 fps drop from running the game without screen capture software running and even so it is very playable. I will post some high resolution screenshots at my native resolution of 2880x1800 shortly once I patch the game via steam and have had the chance to play through a few more levels.
Sidonsoft Rating: 8 out of 10
Optimised for playback on MacBook Pro Retina below settings inside video:
Mission "Celerium" (Myanmar)
I played out the rest of the first mission in the Campaign which took me to Nicaragua and a highspeed riverboat chase. I exited the game and now was time to play around with system settings, being a big fan of high quality textures and effects. I had to find that fine line between playability and eye candy for my system, as always the first thing to do was to 'MAX' it all out and just see how the chips fall.
2880x1800 resolution with all bells and whistles, in other words find every setting and switch it on or set it to highest! This resulted in an average frame rate of approx 28 FPS, which is highly playable.
The video to the left is the sweet spot for graphics detail and frame rate on a MacBook Pro Retina sporting the kepler core Nvidia GT 650m with 1GB ram, keep in mind that the video capture software affects frame rate it was still able to maintain a flat 60 FPS in HD right through the video.